Aside from these two previous Tekken concepts, the basic gameplay of the previous year's Tag Tournament 2 release is mostly unchanged, with two new mechanics being introduced for Revolution- Critical Arts and Special Arts, attacks with unique properties that can be enhanced with purchasable "Premium Effects" which provide frames of invincibility, have a higher chance of dealing critical damage, and in some cases, are unblockable. The Rage System returns after being cut from Tag 2, giving players increased damage when their health drops to 10% or lower. The Bound system, first introduced in Tekken 6 to increase Juggles and help make the game more accessible, has been removed, tuning down the combo potential of the majority of the cast as they can no longer reliably ground-bounce them with certain moves like they used to. Tekken Revolution is built around the previously released Tekken Tag Tournament 2 and Tekken 6, directly porting numerous assets from both games to make up the majority of its content.
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